Crew Groups


The most important of the passive cards are the crew cards. Their primary function is to increase and generate crew energy for your active cards. These cards also have a powerful secondary purpose. Each crew belongs to one or more guilds and a guild perk is unlocked when enough crew members have joined your ship.

When assembling your crew, you should have an idea of how you want to compose your deck. Do you dare to build a high energy deck? You’ll want as many crew as possible. Feeling like you could take down the enemy from close range? Completing a Rogue or Skeleton guild perk will give you damage and speed bonuses. But of course the more crew you have, the less room you have for active cards.

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